Multiple windows in a game, like Nintendo DS?
Posted: Wed Feb 12, 2020 9:50 pm
It's an idea that I've had for a while.
Is it possible to make a game with more than one window in Ren'Py? Like, is it possible to have a game where these multiple windows affect each other at the same time?
Say, a game where you work for the NSA. One window could show the "target" as they go on with their lives, talking to people and that kinda stuff. Another window would be where you get to play "hacking" minigames that would occasionally pop-up as the story progresses, and without which you would be unable to progress.
Is such an idea possible in Renpy?
The ideal scenario would be that there would be two executables that would open a window each; "camera", and "hacktool". But if that isn't possible, I've heard about child windows and how they can be "dragged" outside the main game window; if so, how would you go about doing it?
I only know enough about programming to make a choice-based game with splashscreens and stuff, so do go easy on me hahaha
Thank you for our time!
Is it possible to make a game with more than one window in Ren'Py? Like, is it possible to have a game where these multiple windows affect each other at the same time?
Say, a game where you work for the NSA. One window could show the "target" as they go on with their lives, talking to people and that kinda stuff. Another window would be where you get to play "hacking" minigames that would occasionally pop-up as the story progresses, and without which you would be unable to progress.
Is such an idea possible in Renpy?
The ideal scenario would be that there would be two executables that would open a window each; "camera", and "hacktool". But if that isn't possible, I've heard about child windows and how they can be "dragged" outside the main game window; if so, how would you go about doing it?
I only know enough about programming to make a choice-based game with splashscreens and stuff, so do go easy on me hahaha
Thank you for our time!