In my opinion, in the window I need, when the value of a variable of a certain value, an audio signal should be played
I decided that it would be best if the sound I call the function and it will work if the desired value of the variable
But the whole problem is that for some reason the function works twice
Code: Select all
init python:
def play_1():
global udar_1
global test_1
if udar_1==True:
renpy.sound.play( "music/wave/udar_lico.mp3")
test_1+=1
if udar_1==False:
renpy.sound.stop()
test_1-=1
return()
Code: Select all
screen fight_2():
if udar_1==True:
add "images/fight/bez_or/L_udarv_gol_1.png"xpos 500 ypos 200
add Animation ("images/fight/bez_or/r_poz_baze_1.png",1.0,"images/fight/bez_or/r_poz_baze_2.png",1.0)xpos 700 ypos 200
$play_1()
timer fast repeat True action SetVariable("udar_1",False),SetVariable("xz",True)
Code: Select all
default udar_1=False
default test_1=5