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scene bg hall01
with fade
scene bg hall02
with dissolve
scene bg hall03
with dissolve
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scene bg hall01
with fade
scene bg hall02
with dissolve
scene bg hall03
with dissolve
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image bg door01:
print ("test")
pause 1.0
linear 0.5 alpha 0.0
"bg door02"
alpha 0.0
linear 0.5 alpha 1.0
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show bg door01
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transform door01:
print ("test")
pause 1.0
linear 0.5 alpha 0.0
"bg door02"
alpha 0.0
linear 0.5 alpha 1.0
image bg door01:
contains door01
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show bg door
jump a07
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"Let's look at the door."
show door
"alright, enough looking, let's go."
call door_anim
jump through_the_door
label through_the_door:
"By the gods, it's the other side of the door!"
return
label door_anim:
show door_animation_ATL
pause
return
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transform door01:
"bg door01" with fade
0.5
"bg door02" with dissolve
image bg door:
contains door01
label opendoor:
show bg door
pause
return
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show bg door
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define doortrans = MultipleTransition([
False, Dissolve (0.5),
"Door1.jpg", Pause(0.5),
"Door1.jpg", dissolve,
"Door2.jpg", Pause(0.5),
"Door2.jpg", dissolve,
True])
label start:
scene bg underpassday
show joseph_1 at left
j1 "Hello! It is day."
scene bg underpassnight with doortrans
show joseph_1 at left
j "It should be night, and we should have gotten there with the door transition. Ta Da!"
return
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