How important is () when making screens?
Posted: Sun Mar 29, 2020 11:42 pm
I might have to elaborate later, but...
When making screens how important is the ()?
For example:
The reason I ask this is because when using "Check Script (Lint)" it complains when I leave out the () on any screen, but when I add the () to one specific screen, it breaks the game by essentially punishing players who click rapidly.
I guess what I'm asking is are there any real difference between "screen testimony:" and "screen testimony():"?
Sorry if this makes no sense. I'll try to elaborate later if need be.
Thanks for your time.
When making screens how important is the ()?
For example:
Code: Select all
screen testimony(): #<-That () is what I mean.
imagemap:
ground "debateui_ground"
#Etcetera I guess what I'm asking is are there any real difference between "screen testimony:" and "screen testimony():"?
Sorry if this makes no sense. I'll try to elaborate later if need be.
Thanks for your time.