Ok, so I am trying to show two images on the screen one after the other, and give them a specific duration (like 1sec). I used the following code and it is working fine:
Code: Select all
show image1
pause 1.0
hide image1
show image2
pause 1.0
hide image2
This works as intended, minus one thing: if the player skips the first image, then the second one is skipped as well. I want the player to be able to see the second image while still being able to skip the time to see them.
I found one solution in the following:
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show image1
pause
hide image1
show image2
pause
hide image2
This works as intended, but the problem is that the images remain indefinitely on the screen unless the player clicks, and I would like to avoid this.
Another solution would be to use the hard option for the pauses, but I don't like to prevent the player from skipping certain parts.
Does anyone know of a way to solve this?