Is there any way to impliment beep speech/voice beeps?
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Is there any way to impliment beep speech/voice beeps?
I'd love to use beep speech/voice beeps/bebebese such as what's used in Undertale and Animal Crossing, but I'm not sure if there's any way to impliment this in Ren'Py. Is there some sort of code or plugin I can use?
- isobellesophia
- Miko-Class Veteran
- Posts: 979
- Joined: Mon Jan 07, 2019 2:55 am
- Completed: None
- Projects: Maddox and Friends! (AI Teacher friend), Friendly Universities! (Soon)
- Organization: Friendly Teachers series
- Deviantart: SophBelle
- itch: Child Creation
- Location: Philippines, Mindanao
- Contact:
Re: Is there any way to impliment beep speech/voice beeps?
Put this before label start
Code: Select all
init python:
def beepy_voice(event, interact=True, **kwargs):
if not interact:
return
if event == "show_done":
renpy.sound.play("sfx/beep.ogg")
elif event == "slow_done":
renpy.sound.stop()
Who is online
Users browsing this forum: Ahrefs [Bot], Google [Bot]