Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Tow4352
- Newbie
- Posts: 7
- Joined: Sat Aug 22, 2020 11:27 am
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Contact:
#1
Post
by Tow4352 » Sat Aug 22, 2020 12:21 pm
Hi there. I try to have an imagebutton randomly pick between five pieces of dialogue, but sadly something is not working out for me here. Anyone have any idea what I am doing wrong?
Code: Select all
if icc == 6:
action random.randint(6, 10)
if random.randint == 6:
action Jump ("icc6")
if random.randint == 7:
action Jump ("icc7")
if random.randint == 8:
action Jump ("icc8")
if random.randint == 9:
action Jump ("icc9")
if random.randint == 10:
action Jump ("icc10")
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OrsonDeWitt
- Regular
- Posts: 35
- Joined: Thu Dec 06, 2018 3:23 am
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Contact:
#2
Post
by OrsonDeWitt » Sat Aug 22, 2020 12:41 pm
Make the imagebutton go to label x,
then:
Code: Select all
label x:
jump expression renpy.random.choice( ["icc6", "icc7", "icc8", "icc9", "icc10"] )
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Tow4352
- Newbie
- Posts: 7
- Joined: Sat Aug 22, 2020 11:27 am
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Contact:
#3
Post
by Tow4352 » Sat Aug 22, 2020 1:35 pm
Huh. Not what I expected solution-wise, seeing as this didn't use randint. Though it works swimmingly and with a whole lot less code than I had. Thank you for the great help! =D
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