Ideally, what I would like to do is have it zoom and pan directly towards the face of the sprite, but all my attempts so far are resulting in janky movement. Like first panning the sprites yalign before zooming, or zooming onto another part of the sprite before panning up to the face.
Here's one method I tried for zooming out (I imagine the zoom in would just be reversed):
Prior to this, the character is zoomed to 2.00 and the yalign is 0.0
Code: Select all
show character happy:
subpixel True
linear 1.0 zoom 1.00
linear 0.1 yalign 1.0