Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Hi everyone, thanks for taking the time to read this question.
I was wondering if it was possible, using Ren'py, to add a variable to determine if the player has used the "save and load" feature.
What I want to do is similar to Witch House, in which there is a secret ending if the player makes it to the end of the game without using the save and load feature (mostly to reward players who don't save scum aka saving and loading to achieve a desirable result).
For this to occur, my question is, is it possible to define a certain variable e.g. save_and_load, so that I can do something like...
Although, do you really expect the player to play one run non-stop (without breaks). You probably want to have 'single' autosave so player can leave the game and continue later. In this case you need additionally check if the autosave was used and avoid increasing the counter for such loads.