Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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laure44
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#1
Post
by laure44 » Mon Mar 08, 2021 11:14 pm
Hello! I've been working on Live2D sprites recently, it took me a while to understand how everything works, and now I'm enjoying this new feature very much.
I want my characters to have A LOT of different animations, by taking advantage of non exclusive expressions. I wanted to know if there is a way to combine multiple expressions into one, to call them at the same time in a faster way?
For instance : I have a "wideeyed" and a "blueforehead" expressions. I want to create some kind of alias that regroups both (say "terrified").
Which would result in writing
instead of
Code: Select all
show sprite idle wideeyed blueforehead
Would that be possible?
Thanks in advance!
Last edited by
laure44 on Sun Mar 14, 2021 2:08 pm, edited 1 time in total.
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PyTom
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#2
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by PyTom » Sat Mar 13, 2021 12:28 pm
Yes. The Live2D displayable has a parameter, attribute_function, that's used for this. It takes in a tuple of attributes, and returns a tuple of attributes, which should let you do arbitrary things.
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laure44
- Regular
- Posts: 60
- Joined: Mon Mar 08, 2021 10:55 pm
- Projects: Arkan'sTower, Gemshine Lorelei!
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Contact:
#3
Post
by laure44 » Sun Mar 14, 2021 2:08 pm
I did not realize attribute_function was meant for this! I managed to make it work. Thank you very much, PyTom!