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I started using layered images and so far I like how it works compared to LiveComposite. I would like to use it for all my future projects since, but I've come across a problem.
I seem to have a hard time putting transitions inside a layered image. I'd rather not write "with dissolve" or different expression variables to every time I change the expression of a bust or effect the game flow.
Is it possible to add a dissolve transition inside a layered image so that it would work automatically every time I change(or show to be more precisely) the expression of a bust?
I know there is "TransitionConditionSwitch" that I can use in LiveComposite but I'm not sure how to apply something like that (or a similar function) inside a layered image.
Thank you for all your help.