So I would like for my player character to be able to "explore" a few different deungeons and in these dungeons I would like for the player to battle enemies (already got a battle done) and collect resources by clicking on randomly appearing resource icons every time the pleyer moves forward to a different scene in the dungeon.
That's all, Help.
Exploration system and collectiong resources
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Re: Exploration system and collectiong resources
Just ignore this one and go to the one I posted an hour after this one, im trying to make a complex game for a beginner and my inability to code weighted on me heavily, my entire game idea was falling apart for me for the past few weeks, so I decided to ask for help with small portions of the code at a time, so just go to my late post, thanks.
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