Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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I'm stress-testing my game and noticed that, if the player inputs a very long one word into the input prompt, it overflows out of the box (see image). However, the input works as desired when typical text (with spaces) is written, going to multiple lines and fitting within the box.
This is kind of a non issue, but no doubt some player will spot it and think it's messy. Is there a way to get the input text to wrap (even if it's one long word)?
I don't think RenPy has support for individual word wrap.
You could detect long words in changed function and insert zero-width space symbol to break it up.