Rewinding
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Rewinding
I have noticed with the current verion of RenPy, that when rewinding back (using the mouse wheel, character sprites have a nasty habit of incorrectly positioning themselves - usually in the center of the screen), although when going forward, positions are okay.
Re: Rewinding
A minimal code example showing the behavior would go a long way to figure out if it's a Renpy bug or (more likely) something in your code.
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Re: Rewinding
Code: Select all
scene bg castle with fade
show youngGrendel curious at Position(xpos=0.999,xanchor=0.0,ypos=GRENDEL_YPOS,yanchor=0.5)
show cleaner normal at Position(xpos=0.999,xanchor=0.0,ypos=GRENDEL_YPOS,yanchor=0.5)
$ renpy.pause(0.25,hard=True)
show youngGrendel happy
youngGrendel "\"Perhaps you could combine the two positions ? Make dry information fun, for once !\""
- Triority
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Re: Rewinding
I've figured out why now. Forward winding ignored the renpy.pause statement, and as there was an expression assignment before the character was actually positioned, it was being centred to the screen. So, get rid of the expression and it's sorted.
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