Hi,
When I use a transform to change the alpha value of a layeredimage it will not work, instead the alpha value of every single layer is changed on its own, which in my case is making the final image useless. Does anyone know it this is intended, or if there is a setting to changed this behavior or if this could really be a bug?
[SOLVED] transparency buggy in layeredimage???
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[SOLVED] transparency buggy in layeredimage???
Last edited by felsenstern on Sat Jul 17, 2021 10:13 am, edited 1 time in total.
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Re: transparency buggy in layeredimage???
Add mesh True to the transform (which effectively flattens it before applying the shader)
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Re: transparency buggy in layeredimage???
Omg, YAY
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Yes, I've Read The F*cking Manual
Yes, I've used the f*cking search function
Yes, I've used a site search
No, I don't need a reminder that search functions exist
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Yes, I've Read The F*cking Manual
Yes, I've used the f*cking search function
Yes, I've used a site search
No, I don't need a reminder that search functions exist
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No, I don't need your answer if you can't just give it without all the BS around it
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