Saving during a non-movie cut-scene
Posted: Thu Oct 07, 2021 4:26 am
Hi all,
I have several cut-scenes in my game (containing no dialogue), but instead of creating and importing a movie clip, I thought I would use Ren'Py itself to animate the scenes, since they're fairly simple and I can adjust timing/ SFX much more easily. However, when I save during a cut-scene and reload that save, it jumps to the next line of dialogue, skipping the whole cut-scene and playing all sounds at once. When I tested a save file during a movie clip, the movie would restart (which would be preferred than skipping the scene entirely).
How can I get Ren'Py to remember where it is during the cut-scene or, if this is not possible, restart the cut-scene if it's loaded halfway through, like what happens with movie clips?
Thank you
I have several cut-scenes in my game (containing no dialogue), but instead of creating and importing a movie clip, I thought I would use Ren'Py itself to animate the scenes, since they're fairly simple and I can adjust timing/ SFX much more easily. However, when I save during a cut-scene and reload that save, it jumps to the next line of dialogue, skipping the whole cut-scene and playing all sounds at once. When I tested a save file during a movie clip, the movie would restart (which would be preferred than skipping the scene entirely).
How can I get Ren'Py to remember where it is during the cut-scene or, if this is not possible, restart the cut-scene if it's loaded halfway through, like what happens with movie clips?
Thank you