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g.button("1") # 1st chapter
g.condition("persistent.1st_replay")I've tried every combination of action statement (start, jump, etc) I can think of, both in the button definition and make_button zone.
Right now I'm pretty close to tearing my hair out; I'm so close, here!
I'd be incredibly grateful for even a hint of help. I know that it's do-able, and I'm probably missing something obvious.
Also, here's the ideal output; player replays games, gets extra scenes and chapters. When unlocked, an image thumbnail hints at what the scene might have.
On clicking, some text pops up. "Replay chapter one from a different perspective?" Yes/no choice, no lets you keep browsing the gallery, yes jumps to the label and begins the scene (which ends with a return to the gallery, rather than a return to the main menu or exit).