Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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I put out an update for a visual novel I have up on Steam and some readers are saying they're not earning any of the achievements. When I made the update I made no changes to the achievement code. All I did was lower point values required for each route (since it was a bit too difficult previously), fixed an issue with the backlog, and made some minor changes to the dialogue. I honestly don't know what messed the achievements up.
Just to make sure, did you check under preferences / actions / install libraries if the Steam library is installed?
I once forgot to reinstall it after updating Ren'Py and had the same issue as you.
Syrale wrote: ↑Tue Nov 23, 2021 7:31 am
Just to make sure, did you check under preferences / actions / install libraries if the Steam library is installed?
I once forgot to reinstall it after updating Ren'Py and had the same issue as you.
That is most likely what happened now that I think about it...
Suffering a rare condition is one of the worst things you could ever experience because no one understands a thing.
This sometimes happens when you accidentally ship *your* persistent file along with the game, causing the players system to get the data that they have already unlocked the achievements.
DOn't know if it's the case here but I've seen people do this by accident when updating titles.
Yes, it's a real pain - for some reason different players experience different effects. It took me ages to work out what was happening, so I make sure the persistent file isn't included when building - and make sure I don't run the version to be uploaded before doing so.