ALICE Doll Maker
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ALICE Doll Maker
Hi! I was wondering where I could get some parts for the ALICE bishoujo dollmaker. I can't seem to find any.
Thanks!
Thanks!
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Ren
Re: ALICE Doll Maker
You mean the dolls themselves?Guest wrote:Hi! I was wondering where I could get some parts for the ALICE bishoujo dollmaker. I can't seem to find any.
Thanks!
Rioka had her set on her site, but I can't find it anymore... you could also use Deji's Celeste, or BCS's doll, which is here somewhere (sorry, I have to go to sleep, I'll possibly try to look for them tomorrow, if you didn't find them yourself...).
Edit:
Actually, it should be the last one on this page.
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Re: ALICE Doll Maker
The one I donated sucks—just flat out asking me to make your character art is probably what you want.
If you want, we can donate the templates and layers back to the community (like I have always done for the past several years.) I can even omit outfits, expressions, or hair or other accessories if desired.
If you want, we can donate the templates and layers back to the community (like I have always done for the past several years.) I can even omit outfits, expressions, or hair or other accessories if desired.
Don't worry, we can get through it together. I didn't forget about you! I just got overwhelmed.
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Re: ALICE Doll Maker
Coincidentally I spent an hour 2 nights ago carving Sylvie-With-Books up into component pieces for mixing/matching with im.Composite.
In other words, I ended up reverse engineering the sprite back into what Deji had in Photoshop; a figure with a blank face (except for nose) and layers of eyes/brows and mouths. I also came up with some expressions Deji might not have imagined.


I would politely request that sprite designers who wish to share their work consider adding the photoshop file they're using -- or export the layers to PNGs.
In other words, I ended up reverse engineering the sprite back into what Deji had in Photoshop; a figure with a blank face (except for nose) and layers of eyes/brows and mouths. I also came up with some expressions Deji might not have imagined.


I would politely request that sprite designers who wish to share their work consider adding the photoshop file they're using -- or export the layers to PNGs.
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Ren
Re: ALICE Doll Maker
I'm pretty sure the other doll she made should be divided in layers, but i could be wrong...
The one in my signature is also divided in layers, so it shouldn't be a problem for you to use it, provided you want to!
The one in my signature is also divided in layers, so it shouldn't be a problem for you to use it, provided you want to!
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Re: ALICE Doll Maker
My Celeste doll is an open PSD, actually, with an open version where lineart, shadow and base color are in separate layers, to allow further customization ^^
In Sylvie's case, I was only asked to do specific expressions, so I didn't actually did separate elements that I later combined (though I recycled the eyes for diff expressions) xD
If PyTom would like me to (since he commissioned me to draw her in the first place), I could release the original Sylvie PSD. I could also break current expressions in elements and throw in some extra face elements to play with ^^
I just noticed the shadow layers for each part of her outfit are in separate layers, so you could actually change her outfit and hair colors to whatever by playing a bit with Hue/Saturation and/or Color Balance
In Sylvie's case, I was only asked to do specific expressions, so I didn't actually did separate elements that I later combined (though I recycled the eyes for diff expressions) xD
If PyTom would like me to (since he commissioned me to draw her in the first place), I could release the original Sylvie PSD. I could also break current expressions in elements and throw in some extra face elements to play with ^^
I just noticed the shadow layers for each part of her outfit are in separate layers, so you could actually change her outfit and hair colors to whatever by playing a bit with Hue/Saturation and/or Color Balance
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Research, observation, analysis, experimentation and practice are the key! (:
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Re: ALICE Doll Maker
I certainly have no problem with this.If PyTom would like me to (since he commissioned me to draw her in the first place), I could release the original Sylvie PSD. I could also break current expressions in elements and throw in some extra face elements to play with ^^
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Re: ALICE Doll Maker
PyTom wrote:I certainly have no problem with this.If PyTom would like me to (since he commissioned me to draw her in the first place), I could release the original Sylvie PSD. I could also break current expressions in elements and throw in some extra face elements to play with ^^
Ok then
I'll tune-up her PSD and release her soon ^^ ~
(won't commit to a date because I may forget... my pile is pretty big right now >> )
When drawing something, anything, USE REFERENCES!! Use your Google-fu!
Don't trust your memory, and don't blindly trust what others teach you either.
Research, observation, analysis, experimentation and practice are the key! (:
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Re: ALICE Doll Maker
I can easily tweak Celeste-Open's hair color by applying a color fill blend:Deji wrote:My Celeste doll is an open PSD, actually, with an open version where lineart, shadow and base color are in separate layers, to allow further customization ^^
...
I just noticed the shadow layers for each part of her outfit are in separate layers, so you could actually change her outfit and hair colors to whatever by playing a bit with Hue/Saturation and/or Color Balance

...but because the eyes are not broken down into separate pieces the way the hair/clothes are, I have to marquee select them and use Hue/Saturation to change their colors (your original suggestion).
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Re: ALICE Doll Maker
Mine is here. n_nRen wrote:Rioka had her set on her site, but I can't find it anymore...
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