so here's the problem (well, not really a problem, but something I'd like to do ) In my game, I got the menus where the player can make a choice and gets/loses points according to that decision, the usual stuff. You know, just like this
Code: Select all
menu:
"Compliment her":
$ char1 += 2
jump choice48_yes
"Be blunt about it":
$ char1 -= 2
jump choice48_no
Now I was thinking, it would be kinda nice if the player could see how many points he's earned. For example, like a little icon in the top right corner of the screen for each of the characters with a counter which displays the points the player has earned for each character. So when the player makes a decision the corresponding points are added/substracted in real-time basically.
Is something like that doable with renpy and if so, could you please point me in the right direction on how to achieve this? I'd really appreciate it.
Kind Regards