Windows/mac versions and build
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Windows/mac versions and build
Hello everyone. I haven't found any other similar questions. I'm creating a fairly simple vn and wanted to have a version for both windows and mac so that I can get different people to play it but I don't have a mac to see if the game works on. Can I build the windows version and be sure the mac one will work (if I test the windows one and everything works) or would it be better to check the mac one too before posting it? My doubt is whether the mac version is a "mirror" of the windows version, like : works perfectly on windows = works perfectly on mac. Sorry for my English, not my first language (/▿\ )
Who is online
Users browsing this forum: Google [Bot]