Do stuff after a dialogue line (not callbacks) without progressing dialogue

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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m_from_space
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Do stuff after a dialogue line (not callbacks) without progressing dialogue

#1 Post by m_from_space »

So is there a more elegant way of doing something like:

Code: Select all

"Hello, my name is Eileen.{nw}"
play sound eileen_laugh
extend ""
That means, providing dialogue and let something happen after it, but then wait for the player again. I know that "pause" doesn't work, since it will hide the dialogue line. The reason I'm asking is because translation files will fill up with those extend statements and I also find it quite ugly. :D

(I'm not asking for character callbacks, since those make only sense if you want to let them happen often.)

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