Outdated dialogue translation detection

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m_from_space
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Outdated dialogue translation detection

#1 Post by m_from_space » Mon Jul 11, 2022 12:56 pm

Is it possible that Renpy could detect dialogue lines (and maybe string translations) that are part of translation files, but not valid anymore, since they are not part of the original dialogue? That would makes things very cool, since when I change stuff, I don't have to manually delete them and figure out if there are leftovers inside those files.

I know that it makes sense to translate your game only after you finish it, but for me that's not possible.

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