Firstly yes, I did see a tutorial on how to actually change the choice menu but since I've already changed it in a way like so:
Code: Select all
screen choice(items):
style_prefix "choice"
vbox:
for i in items:
textbutton i.caption.format(*i.args, **i.kwargs) action i.action
So I decided to make my own simple text based menu.
It's crass but it kinda works.
Code: Select all
screen select_training:
frame:
xpadding 5
ypadding 5
xalign 0.5
yalign 0.5
vbox:
text "Select Action to Take"
null height 10
grid 2 4:
textbutton "{font=SitkaZ.ttc}{color=#aaaaaa}{size=35}Gym" action Jump ("Return5")
text "check1"
textbutton "{font=SitkaZ.ttc}{color=#aaaaaa}{size=35}Dance" action Jump ("Return6")
text "check2"
textbutton "{font=SitkaZ.ttc}{color=#aaaaaa}{size=35}Act" action Jump ("Return7")
text "check3"
textbutton "{font=SitkaZ.ttc}{color=#aaaaaa}{size=35}Write" action Call (select_training2)
text "check4"
screen select_training2:
frame:
xpadding 5
ypadding 5
xalign 0.5
yalign 0.5
vbox:
text "Select Action to Take again"
null height 10
grid 2 4:
textbutton "{font=SitkaZ.ttc}{color=#aaaaaa}{size=35}short story" action Jump ("Return5")
text "check1"
textbutton "{font=SitkaZ.ttc}{color=#aaaaaa}{size=35}essay" action Jump ("Return6")
text "check2"
textbutton "{font=SitkaZ.ttc}{color=#aaaaaa}{size=35}novel" action Jump ("Return7")
text "check3"
textbutton "{font=SitkaZ.ttc}{color=#aaaaaa}{size=35}Return" action (select_training)
text "check4"
In the example which most will notice won't work, the action to Call "select training2" screen will crash.
I've tried different iterations.
action call (lower case c).
action Call
action Call screen
select_training with and without brackets, in quotes, etc...
Is this in anyway feasible or do I have no choice but to rewrite the choice menu?
Thanks in advance.