Is it possible to make a parallax based on a picture and depth map in renpy?
Something like that:
https://www.alanzucconi.com/2019/01/01/parallax-shader/
I see that such things are easily written in Webgl, here is an example:
https://tympanus.net/Tutorials/HeatDist ... ndex3.html
It is the parallax on the depth map that is needed, and not the options with several sprites that are described here on the forum.
Is it possible to create parallaxes running on depth map in renpy?
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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