Is it possible to create parallaxes running on depth map in renpy?

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Art4D
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Is it possible to create parallaxes running on depth map in renpy?

#1 Post by Art4D » Sun Sep 18, 2022 4:45 pm

Is it possible to make a parallax based on a picture and depth map in renpy?
Something like that:
https://www.alanzucconi.com/2019/01/01/parallax-shader/

I see that such things are easily written in Webgl, here is an example:
https://tympanus.net/Tutorials/HeatDist ... ndex3.html

It is the parallax on the depth map that is needed, and not the options with several sprites that are described here on the forum.

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