Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
-
alexei
- Regular
- Posts: 137
- Joined: Mon Sep 09, 2019 10:31 am
- Completed: re:shape, Monster Boys Doctor, Hearts and Hexes, The Prince's Heart, Dragon Gazer
- Projects: Motifs, Longing for Change, The Sinking of the Dream Chaser, Town of the Damned, Monster Boy Wars
- Organization: Funigami
- itch: funigami
- Discord: alexei#5190
-
Contact:
#1
Post
by alexei » Thu Sep 22, 2022 4:59 pm
My game's default dialogue is like this.
But when a cg appears, I want it to look like this.
Any idea as to how I should approach it?
Last edited by
alexei on Sat Oct 08, 2022 3:14 am, edited 1 time in total.
-
Ocelot
- Eileen-Class Veteran
- Posts: 1882
- Joined: Tue Aug 23, 2016 10:35 am
- Github: MiiNiPaa
- Discord: MiiNiPaa#4384
-
Contact:
#2
Post
by Ocelot » Thu Sep 22, 2022 5:22 pm
Make an alterantive say screen (with quock menu moved, background and side images removed) for use with CG and use say with arguments to select it during CG:
Code: Select all
ano "of course. Make yourself comfortable."
# . . .
show cg of_some_kind
higa Let me help you with the cooking!" (screen="your_new_screen")
https://www.renpy.org/doc/html/dialogue ... -arguments
< < insert Rick Cook quote here > >
-
alexei
- Regular
- Posts: 137
- Joined: Mon Sep 09, 2019 10:31 am
- Completed: re:shape, Monster Boys Doctor, Hearts and Hexes, The Prince's Heart, Dragon Gazer
- Projects: Motifs, Longing for Change, The Sinking of the Dream Chaser, Town of the Damned, Monster Boy Wars
- Organization: Funigami
- itch: funigami
- Discord: alexei#5190
-
Contact:
#3
Post
by alexei » Fri Sep 23, 2022 12:58 am
Ocelot wrote: ↑Thu Sep 22, 2022 5:22 pm
Make an alterantive say screen (with quock menu moved, background and side images removed) for use with CG and use say with arguments to select it during CG:
Code: Select all
ano "of course. Make yourself comfortable."
# . . .
show cg of_some_kind
higa Let me help you with the cooking!" (screen="your_new_screen")
https://www.renpy.org/doc/html/dialogue ... -arguments
let's say I named the new screen like this
I should define it like this in the script?
Code: Select all
higa Let me help you with the cooking!" (screen="say_cg")
-
Ocelot
- Eileen-Class Veteran
- Posts: 1882
- Joined: Tue Aug 23, 2016 10:35 am
- Github: MiiNiPaa
- Discord: MiiNiPaa#4384
-
Contact:
#4
Post
by Ocelot » Fri Sep 23, 2022 3:50 pm
Pretty much, yes.
< < insert Rick Cook quote here > >
-
alexei
- Regular
- Posts: 137
- Joined: Mon Sep 09, 2019 10:31 am
- Completed: re:shape, Monster Boys Doctor, Hearts and Hexes, The Prince's Heart, Dragon Gazer
- Projects: Motifs, Longing for Change, The Sinking of the Dream Chaser, Town of the Damned, Monster Boy Wars
- Organization: Funigami
- itch: funigami
- Discord: alexei#5190
-
Contact:
#5
Post
by alexei » Sat Oct 08, 2022 3:13 am
Thanks everyone for the replies!
Users browsing this forum: Google [Bot], Majestic-12 [Bot]