Thanks for pointing me the existence of that python.exe inside the lib folder, I was getting some weird af errors and that got rid of those.
However I can't still get it to work, not even output the help for the
distribute command.
My RenPy 8.0.3 is installed at
D:\RenPy\renpy-8.0.3-sdk
My game is at
D:\VisualNovelGame (this is the folder that has the
game folder inside it)
So what I do is run the following command
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D:\RenPy\renpy-8.0.3-sdk\lib\py3-windows-x86_64\python.exe D:\RenPy\renpy-8.0.3-sdk\renpy.py D:\VisualNovelGame distribute -h
But the output I get is
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usage: renpy.py [--savedir DIRECTORY] [--trace LEVEL] [--version] [--compile] [--keep-orphan-rpyc] [--errors-in-editor] [--safe-mode] [--json-dump FILE]
[--json-dump-private] [--json-dump-common] [-h]
basedir command
renpy.py: error: Command distribute is unknown.
So I thought maybe I typed wrongly the distribute command, just to double check I ran the same command but without the
distribute option
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D:\RenPy\renpy-8.0.3-sdk\lib\py3-windows-x86_64\python.exe D:\RenPy\renpy-8.0.3-sdk\renpy.py D:\VisualNovelGame -h
Surprisingly the output didn't mention that the
distribute command even existed
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. . .
The Ren'Py visual novel engine.
positional arguments:
basedir The base directory containing of the project to run. This defaults to the directory containing the Ren'Py executable.
command The command to execute. Available commands are: add_from, compile, dialogue, director, extract_strings, gui_images, lint,
merge_strings, quit, rmpersistent, run, test, translate, update. Defaults to 'run'.
. . .
So after a lot of tries, I ran the same command but WITHOUT the base dir of my game, like so:
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D:\RenPy\renpy-8.0.3-sdk\lib\py3-windows-x86_64\python.exe D:\RenPy\renpy-8.0.3-sdk\renpy.py -h
Then the output did mention the distribute command
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. . .
The Ren'Py visual novel engine.
positional arguments:
basedir The base directory containing of the project to run. This defaults to the directory containing the Ren'Py executable.
command The command to execute. Available commands are: add_from, android_build, compile, dialogue, director, distribute, extract_strings,
generate_gui, get_projects_directory, gui_images, ios_create, ios_populate, lint, merge_strings, quit, rmpersistent, run,
set_projects_directory, test, translate, update, update_old_game. Defaults to 'run'.
. . .
So I don't know what I'm doing wrong, if I type any command without providing my game's base dir it just complains that basedir is needed.
Any tips? I'm on Win10 btw