Basically, what is happening is that I want to slide in this notebook for the game menu. Basically have it slide in over the current game screen.
Right now I'm using cropmove to make this transition happen.
The issue with this is that the background isn't transparent, it's a copy of the game background? It's hard to explain in text, but it looks like this around mid-transition.
I know that using a transform instead of a transition can help with this, but in the case of game menu transitions, if I were to add a transform to the game_menu it would play every time you clicked the navigation buttons. Also I don't know how you would add a transform for when you dismiss the game_menu in that case.
But most importantly, I believe that the config.enter_transition and config.exit_transition don't allow transforms. Which makes this really difficult.
Is there a way to get rid of this background on top of background overlap using only transitions?
By the way, the code I have right now for move in and move out game menu transitions:
Code: Select all
## Entering or exiting the game menu.
define menu_t_in = CropMove(1, "slideright")
define menu_t_out = CropMove(0.2, "slideawayright")
define config.enter_transition = menu_t_in
define config.exit_transition = menu_t_out