I've gotten myself into some trouble with my textbox, which seems to have grown legs or something...
When I add my namebox, it's right where it should be.
But if I use my narrator (without textbox) or present the player with choices, the textbox jumps a couple of px (I'd say 10-15?) to the right :S
Now I know that I made a mistake somewhere, otherwise the textbox would be a good boy and stay put. But I honestly can't spot it T^T
Here's the code for both the textbox and the namebox:
Code: Select all
# ███▓▒░ FRAME ░▒▓███████████████████████████████████████████
## The background of the window. In a Frame, the two numbers
## are the size of the left/right and top/bottom borders,
## respectively.
style.window.background = Frame("gui/frame.png", 741, 185)
## Margin is space surrounding the window, where the background
## is not drawn.
style.window.left_margin = 29
style.window.right_margin = 6
# style.window.top_margin = 6
style.window.bottom_margin = 3
## Padding is space inside the window, where the background is
## drawn.
style.window.left_padding = 50
style.window.right_padding = 50
style.window.top_padding = 16
style.window.bottom_padding = 75
## This is the minimum height of the window, including the margins
## and padding.
##Making the max and min the same assures that the window won't change size.
style.window.yminimum = 188
style.window.ymaximum = 188
style.window.xminimum = 776
style.window.xmaximum = 776
# ███▓▒░ NAMEBOX ░▒▓███████████████████████████████████████████
## The namebox settings
style.say_who_window.background = Frame("gui/namebox.png", 223, 74) #Background skin
style.say_who_window.xalign = 0.0
style.say_who_window.yalign = 1.0
#style.say_who_window.xpos = 100 #For precise placement
#style.say_who_window.ypos = 100 #For precise placement
style.say_who_window.left_padding = 50
style.say_who_window.top_padding = 36
style.say_who_window.bottom_padding = 15
style.say_who_window.xminimum = 223
style.say_who_window.yminimum = 74
style.say_who_window.ymaximum = 74
Xx