To clarify, not making a dialogue box look like a "chat room" but to make the dialogue carry out like a chatroom would with an 'autoscroll' as it goes down, and of course while still displaying the previous words as well as who spoke it.
Thanks for any help in advance.
*For now, I've just been using NVL mode.
Is it possible to achieve a "Chat Room" effect?
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Re: Is it possible to achieve a "Chat Room" effect?
I was thinking about this problem myself a little while ago, and that's basically exactly how I'd do it. Use NVL mode, then make the textbox however large you want with styles. I'm sure I've seen a property for making a window/box/whatever scrollable in certain directions, but annoyingly I can't find it right now...blankd wrote:*For now, I've just been using NVL mode.
The other option, I guess, would be - for every new line of dialogue - to display every single previous line, with "\n" (linebreak) and "{fast}" after them, then the new line of dialogue... which would display all the previous stuff immediately and then type out the new line of dialogue at whatever your text speed is. But that's probably only a better solution for very short sections of dialogue.
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Re: Is it possible to achieve a "Chat Room" effect?
IIRC, I think TeamBG's "MIA" uses the latter. You can see it in action here:
http://www.bishojo.tk/gameshow.php?id=35
http://www.bishojo.tk/gameshow.php?id=35
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Re: Is it possible to achieve a "Chat Room" effect?
Thanks!
They do have a nice chat box effect, unfortunately I can't decipher how they did it. ]8
They do have a nice chat box effect, unfortunately I can't decipher how they did it. ]8
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