Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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kuroi
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- Joined: Fri Jun 29, 2007 10:50 am
- Location: Albuquerque, New Mexico, USA
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#1
Post
by kuroi » Mon Jun 28, 2010 6:57 pm
Hello there~
I'm working with the lip flap for Renpy however, I'm having issues regarding the fact that my engine does not necessarily use the Renpy script format for a lot of what it does.
So, I'm unable to use the Lip Flap in it's normal way such as:
Code: Select all
image ayaki shy = LipFlap("Ayaki_Shy", "A", ".png")
show ayaki shy "A .15 B .20 C .15 A .15 C .15 A"
and I would instead need to be able to do the entire thing via python code. Perhaps with something like:
Code: Select all
$ image ayaki shy = LipFlap("Ayaki_Shy", "A", ".png")
$ lip_flap_data = "A .15 B .20 C .15 A .15 C .15 A"
$ show_LipFlap(lip_flap_data)
unfortunately, I've been having trouble figuring out how the Lip Flap is usually supplied with the string when it is displayed and thus having some trouble devising a function which would display the lip flap using the supplied data. Can anyone point me in the right direction or perhaps correct me if I'm not thinking about the problem correctly.
Thanks in advance~
President, Planner, and Programmer for Kuroi Games!