Unknown sound problem

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amisth
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Unknown sound problem

#1 Post by amisth » Tue Aug 17, 2010 7:10 pm

Hi everyone! :)
I ran into some weird problem while testing my current project. On my friend's computer code below doesn`t work as I`ve predicted. Game doesn`t pause and there`s no sound at all. Still works perfectly for other computers I`ve tested.

Code: Select all

        def sleep():
            renpy.sound.play('se/sleep_night.ogg')
            ui.layer('master')
            ui.image(Animation("sleep/z-z-z.png",1,
                 "sleep/z-z-z_1.png",1,
                 "sleep/z-z-z_2.png",1,
                 "sleep/z-z-z_3.png",1))
            ui.close()            
            renpy.pause(1.0)
            while renpy.sound.get_playing('sound') != None:
                 renpy.pause(0.1)
            ui.layer('master')
            ui.clear()
            ui.close()
Computer configuration
Windows 7, audio driver version 6.0.1.5964

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PyTom
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Re: Unknown sound problem

#2 Post by PyTom » Tue Aug 17, 2010 8:24 pm

For sound problems, you should set config.debug_sound = True. By default, Ren'Py ignores errors in the sound layer.
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amisth
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Re: Unknown sound problem

#3 Post by amisth » Wed Aug 18, 2010 3:06 pm

I did what you recommended, but surprisingly the game doesn't show any errors =\

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Re: Unknown sound problem

#4 Post by The Monkey Ninja » Sat Aug 28, 2010 1:20 pm

This is a bit different from the original question, sorry ^^;
but I thought since it's titled sound problem I should post here rather than starting a whole new topic..
Anyway, can renpy play MIDI music files? Because when I try to play them in the game, there's no sound for it? But it plays fine for ogg or wav files...
So I was just wondering whether it can play MIDI files or not, and if it can, then does the 'config.debug_sound = True' solution that PyTom suggested for the first question fix this problem too?
Thanks ^_^
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