I got an error message when I tried to "slow down" the text speed. Is there some kind of code I have to put before using the slow down, i mean like the slow_abortable, but I don't know how to use it.
and is it possible to set the speed of the game at the start of new game (new game only) to not in the maximum speed.
thanks for your help, i'm just starting and trying out the function in Renpy, i'm thinking of making a game later.
Oh, btw. Great tools. Good job.
Slowing text...
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Slowing text...
"Asinus asinorum in saecula saeculorum."
- PyTom
- Ren'Py Creator
- Posts: 16096
- Joined: Mon Feb 02, 2004 10:58 am
- Completed: Moonlight Walks
- Projects: Ren'Py
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- Github: renpytom
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- Location: Kings Park, NY
- Contact:
To set the default speed of text, you need to include in your script code like:
Does this answer your question, or is there something else you want to know?
Code: Select all
init:
python:
if not persistent.set_text_cps:
persistent.set_text_cps = True
_preferences.text_cps = 42
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
Software > Drama • https://www.patreon.com/renpytom
Yes, it works perfectly. Thanks
but it doesn't solve the speed problem; I mean when the speed is not maximum the game returns a traceback like:
AttributeError: 'Text' object has no attribute 'slow_abortable'
do I need to set the slow_abortable, but where and how?
i read the reference manual and it is in "renpy.display_say", but I have no idea where to use this. I tested it out but the game returns a traceback again...
I checked the script for Moonlight, but it doesn't have the renpy.display_say set or anything and the slower text function just fine. Is this a problem of version? Cause I just downloaded the 5.41 version, and if I'm not mistaken you said something about the current version having the speed problem.
thanks before. again.
but it doesn't solve the speed problem; I mean when the speed is not maximum the game returns a traceback like:
AttributeError: 'Text' object has no attribute 'slow_abortable'
do I need to set the slow_abortable, but where and how?
i read the reference manual and it is in "renpy.display_say", but I have no idea where to use this. I tested it out but the game returns a traceback again...
I checked the script for Moonlight, but it doesn't have the renpy.display_say set or anything and the slower text function just fine. Is this a problem of version? Cause I just downloaded the 5.41 version, and if I'm not mistaken you said something about the current version having the speed problem.
thanks before. again.
"Asinus asinorum in saecula saeculorum."
- PyTom
- Ren'Py Creator
- Posts: 16096
- Joined: Mon Feb 02, 2004 10:58 am
- Completed: Moonlight Walks
- Projects: Ren'Py
- IRC Nick: renpytom
- Github: renpytom
- itch: renpytom
- Location: Kings Park, NY
- Contact:
Oh, there was a bug in text speed in 5.4.0 that was fixed in 5.4.1.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
Software > Drama • https://www.patreon.com/renpytom
i see...
ah, i see...
i downloaded the 5.4.0 not 4.1 after all... (I downloaded it on Feb 9)
thanks anyway.
i downloaded the 5.4.0 not 4.1 after all... (I downloaded it on Feb 9)
thanks anyway.
"Asinus asinorum in saecula saeculorum."
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