How can I make it so that you will need to drag/drop X-number of graphics scattered on the screen into certain areas on the screen? I was trying to work off the example in the documentation, however, as soon as you drag/drop one graphic, then the screen exits.
When using the Screen methods, is it possible to put text/dialogue on there? or are 'Screens' strictly for displaying graphics only? I know 'Scenes' allow you to use dialogue, but what is the difference between using 'Scenes' and 'Screens?'
Drag/Drop Questions (and a question about screens)
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Glazed Donuts
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Glazed Donuts
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Re: Drag/Drop Questions (and a question about screens)
I had another drag/drop question. How do you use the Remove(child) function? I couldn't find any examples in the documentation. Basically, I'd like for the image to disappear when you drag/drop the image over another specific image. Would the below code be valid? If not, what would be the correct way to do this?
draggroup:
drag:
drag_name "dragTest"
child "sozai/ui/save2.png"
droppable False
dragged remove(this)
xpos 100 ypos 100
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