User Interface Examples or Tutorials?

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Rosstin
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User Interface Examples or Tutorials?

#1 Post by Rosstin » Tue Feb 22, 2011 11:52 pm

First of all, I want to shout out to Megaman Z and Sleepkirby for helping me last week. Thanks to their tips I've completed a very nice working demo of my game's battlesystem.

I'm trying to work on putting together a nice GUI for my game right now. I've read this tutorial which was very helpful: http://www.renpy.org/wiki/renpy/doc/coo ... e_for_RPGs

And I've also played with the ui.foo functions which are very excellent.

What I'm looking for are some free examples of user-created GUIs for Renpy, like the RPG Frame article. I understand the basic principles of the UI functions, but it would be very helpful to see a tight, visually appealing example of a good UI.

Thanks for everything! You're all very helpful and I hope I can repay you in some way.
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Details:
I'm writing a demo that I want to show off and there are a few features I want to polish up.
1) I'm looking to make visual buttons at the bottom of the screen that highlight when scrolled over and depress/beep when clicked. From moving through the "It Takes Two" tutorial, it seems that this is a basic feature of Renpy now.
2) I'd like to use ui.foo functions but use my own illustrations as frames somehow.
3) I'd like to customize the pointer.

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Rosstin
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Posts: 368
Joined: Mon Jan 31, 2011 5:43 pm
Completed: Rex Rocket, Kitty Love, King's Ascent
Projects: Road Redemption, Queen At Arms
Organization: Aqualuft Games
Contact:

Re: User Interface Examples or Tutorials?

#2 Post by Rosstin » Sat Feb 26, 2011 1:58 pm

Here's a basic question:
Is it possible to have two statements on one line? Stylistically it would simplify my code a lot in some areas, especially because I'm working on a small screen.
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