Ametrya wrote:But then why calling it canon anyway (if there's no sequel planned)? And making it a more complete and detailed ending, with cool music and a more complete epilogue, if both endings could get similar treatment?
Sounds like someone's been burned by the canon-train. =P I can't honestly answer this, because you'd have to ask the creator, but I think the biggest reason is because these are amateur games being worked on as a labor of love. You put more effort into what you love, so the paths you prefer are, unfortunately, going to seem more complete. If indeed you do fall into that fallacy to begin with. But would you agree that it's unrealistic to have the same information and impact for each path? It doesn't have to be strong vs. weak impacts, but if a person goes a different way in life, they're going to learn different things and feel differently at the end of it. It could be deemed impossible to have each ending feel the same, unless you
cop out choose to have one ending with just different ways to get there. In fact, I would hate it if all the paths led to the same "THIS is how it's supposed to be" feeling, because then I'd have to ask myself what's the point of anything I did. Is my character acting human? Is the story realistic?
If your qualms are with paths getting unequal treatment in the polish or length, I think that's different. But if it's about ... qualifying what you see as a good ending, I reiterate that having the story completely in your hands is the same as you just opening up a word document and writing it yourself. Fanfiction is passionate hobby for a reason: movies, shows, and books are linear. That's what the authors wanted, and that's how it they envisioned it. Some authors get very offended by fanfiction for some reason of self-entitlement to their characters and beliefs. In my opinion, if we want to reach the emotional impact of movies and such with our VNs, some things have to be out of the control of player. Sometimes characters shouldn't be named. Sometimes there should be a path you're encouraged to take. Sometimes you should let the player know "you took this [non-canon] path, but maybe, just maybe, is there a bit more to know?" Having it all 100% equal is contrived and unrealistic, in my opinion.
If you're feeling cheated by something, that's a problem, but simply marking something as canon is not a problem in my book.
LVUER wrote:Then I think there is no canon ending in Mass Effect since ME2 have prepared for all kind of endings in ME1 (even if you haven't played ME1 at all)...
Directly importing your saved game doesn't make canon even an issue. They know you played the game: here it is. BUT THERE IS A CANON. What happens if you don't import a saved game? Was ME1 Shepard renegade or paragon? Did he save the rachni queen? save the council? etc. That's called canon. It's generic, but the very fact that Shepard is a MAN is considered canon. My Shepard was a woman.