Zenith Chronicles Released! (Limited time sale!)

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Blue Lemma
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Re: Zenith Chronicles Released! (Limited time sale!)

#16 Post by Blue Lemma »

Anyone here like this game overall? I know people have bought it, but the few players I hear anything from are those who only criticize it. That is useful feedback to an extent, but I also need to know what I'm doing right, too. I am considering pulling the game in the near future until certain things are addressed because going by everything I'm reading by random people in a couple places so far, you'd think this must be The Worst Game Ever (and it's not. :P )
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Re: Zenith Chronicles Released! (Limited time sale!)

#17 Post by Taleweaver »

Me. And I mean the actual gameplay parts, not the VN content I wrote.

I like this game a lot, even though I'm not much of an action gamer. On Normal, most missions were challenging yet solvable for me (had to switch down to Easy only for one single boss fight), and the RPG parts made gameplay highly customizable. I went with defense and life upgrades in the beginning, then when I got better at dodging, I went for speed and firepower, and the "play feeling" really differs a lot. The mission length is spot-on most of the time (maybe except for one of the missions on the "true path", which seems a little lengthy for me), and the only way in which the gameplay could have been made any better would have been to make some of the levels more challenging to navigate, like with an indestructible background that hurts you if you touch it. (Classic games like Gradius come in mind here.) However, I realize that this would have made the entire programming part much more complex, so hey, this game offers a great package in other ways. (There wasn't much romance in Gradius...)

Really, I don't see why people shouldn't like Zenith Chronicles. It's probably that most of the feedback you get is from people who have a single issue with the game, and the feedback is mainly about that one issue. I wouldn't worry if I were you.
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Re: Zenith Chronicles Released! (Limited time sale!)

#18 Post by DaFool »

I haven't finished all the paths yet but it's okay. I like the characters. The story started out as 'whoa, infodump' but I was able to ease into it.

I think it's just a crowded market out there with RPG Maker lookalike games (yes, it's a shooter, but it still has chibi sprites). Even the excellent character portraits have that pixelart feel.

Opinion of someone who has never played Touhou, and doesn't care to.

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Re: Zenith Chronicles Released! (Limited time sale!)

#19 Post by rioka »

I don't think you have a problem either. I have my issues with certain things in the game but it isn't god awful bad.

Maybe the problem is marketing. Have you marketed the game in any other places? Sent out press releases? Have you sent out your game for reviews (aside from the animetric one)? Do you have an affiliation option for other sellers to sell your game? You should announce your game at IndieGamer Forums' Announcement section. They get a lot of traffic there, they're full of pro-indie people, and I think your game would receive positive comments.

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Re: Zenith Chronicles Released! (Limited time sale!)

#20 Post by beliar »

Well this topic has way too little replies, so I decided to comment, which is rare for me.
So I bought Zenith Chronicles and played it and here are my honest opinion.
The Bad (it is a general rule that if a game is bad, you start by pointing its ups and if a game is good, by pointing its downs):
Minimal worldbuilding. There are human, demon and faerie lands, but what we know about them is almost nonexistent. Even worse - we don't even know even the relative position of these countries to each other. I couldn't even imagine a map in my head while traveling. So, we are in Winterfall... is it far or near demon kingdom? human kingdom? where are the barbarian lands Dain talks about? We don't even see any cities. It seems that the whole world is made of barren fields for a dragon to wreak havoc. What about Lord Orowyn, is he an important person, or just a local lordling. It appears that we're given bare bones of the world and are supposed to work with it... which doesn't work. Hell, I didn't even understand that the world is named Zenith until Dain let it slip some time halfway through the game.
Minimal backgrounds. It seems that only a few backgrounds were created and the devs decided to get by only with them. So we get the same camp background for every rest spot and others aren't doing better. Limited amount of pictures do not allow to create a real feel of the vast world and rather it appears that the action is happening in a small secluded area.
Resolution. 800x600 might not be so bad despite it being 2011, but the problem lies elsewhere. I won't pretend I know anything about game making as I am only a player, but it looks like everything was made in 640x480 and only later resized to the desired resolution. I honestly thought that ZC was in 640 and it surprised me that it was not so. The picture lacks sharpness and it looks a bit washed out if I might say so.
Escape. No... just f-ing no. Don't ever make the game quit to desktop by pressing Esc. This is not an ePSXe emulator and pressing that particular button is very likely while wanting to call a menu.
The Good:
Gameplay. I'll be the first to admit that I suck at bullet-hell shooters, but I found ZC a profound fun. I loved missions as much as I loved the story and replayed them on different difficulties and trying to get the legends. Also your decision to extend the playtime by adding many bonuses for hardcore players is really admirable and doesn't look artificial. Plus having so many endings means that at least such a completionist like me will have a lot of work on his hands in order to clear the game. However you yourself must admit that it is highly improbable to complete many of the Legends on "hard" and if you say otherwise, I will have to pronounce you the God of bullet-hells. Also there is no consistency about difficulty. I found king Shade a pushover on "normal" in the last human mission. However I have beaten queen Faedra on "easy" only after about twenty tries in the last demon mission. Wtf?
Character art. I effing love the character art. Whoever did it needs a hug and a cooky. From the facial emotions to the clothing everything fits perfectly. All the girls are adorable and the guys' sprites fit their character well. I also am in love with Meredith :twisted:
Characterization. After completing only one path I would have accused you of your characters lacking depth. But after finishing seven endings I applaud you. In order to see the whole depth of the characters you must complete the game more than once and every path will present to you an additional side of theirs to see.
The Weird:
Story. I'm undecided if it is good or bad. First of all I thoroughly enjoyed my journey through the Zenith. The story had many twists and turns I couldn't foresee and downright hilarious moments (fish from the sky, Meredith and sex, etc.) On the other hand some events had me in disbelief.
Oh, this demon army is ravaging our lands; why don't we go on a lengthy quest to return the lost fairy boy to his family in a distant land LOL. Or Dain's turn to evil. Even with a spell removing moral constraints, his face-heel-turn is way too rapid and his sudden nasty behaviour towards Alija is undeserved. The fact you turned evil on the world doesn't mean you have to turn evil on your faithful companion.
By the way Meredith and sex deserves a separate topic on its own. We need a hentai add-on where Meredith gets it on with Dain... in his dragon form. Or yuri path for Lyssa and Alija... A man can dream. :wink:
Overall I am entirely pleased with my purchase and I feel that I got my money's worth. Final verdict: 8/10.

Now some additional stuff.
How do I get Women of Convenience and The Righteous Trio endings as I have got the other seven and I'm only missing those?
What is the last bonus for getting 6 endings + 1000 Legend points? Is there some cheat to open that bonus without completing that requirement as I definitely won't be able to do it?
You have way too little advertising. I believe ZC is virtually unknown outside these forums. You should try to contact some video game news reporting websites or something...
You sell the game on toiletImpulse, but what about Gamersgate? Seriously, if your game was only available on Impulse and you had no direct sale from your website, I wouldn't have bought it.
After the "Canon ending" I got a "To be continued.." screen. That means you were planing a sequel. But obviously even for an indie company the probability of a sequel depends on the success of the original. So, how are the sales of ZC?

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Re: Zenith Chronicles Released! (Limited time sale!)

#21 Post by Blue Lemma »

Thanks for the detailed feedback, beliar :)

You raise a good point about the perception of the world. There actually is a sort of behind-the-scenes map we have of Zenith (at least the parts in the game) but it isn't visible anywhere. As for campsites, it's all about stretching resources. The budget wasn't huge (indie game after all) so we can only do so much art. I'll always wish each scene could be a unique background :wink: As for the Escape key, that will probably be addressed in the coming update.

I'm glad you liked the various difficulties and optional legends! Yes, some of the Hard legends are extremely difficult (especially Destiny path final mission, don't get hit) but they are all possible. I've tested them out :wink: The good news is that you don't have to do all of the legends. In fact, there are over 3000 legend points possible in the game, and the most you need to unlock things is 2000. The key is to do the legends that give you the most points per amount of effort. Completing boss levels without using magic are good legends to do on Normal or Hard, for example. In the update I'm working on, the legend points are increased so that it will be a little easier to unlock more things.

Shade vs. Faedra difficulty: People are having more problems with Faedra than I thought they would. Her battle is more about strategy than Shade's. Basic advice: Use Alija, and Spirit Summon. Buff your attack and firing speed, and the level's a breeze :mrgreen: Faedra has an anti-demon seal attack, so Meredith is vulnerable to that. The update will not make that attack as strong, though, so Meredith should still be a more viable option.

I'll pass your compliments along to the character artist :mrgreen:

Story stuff:
Taleweaver might be able to address this better, but when the quest to return Erek to the fairies started, the magnitude of the demon invasion was unknown, and therefore not really on Dain and the groups' radar. They just thought the demon attack on the castle was an isolated retaliatory event for the killing of the demon spies. Upon learning about the large demon army on the warpath from the fairies, however, they became very concerned. They also wanted to return Erek to the fairies because his magical power was out of control and could be very dangerous if not managed by the fairies.

As for Dain turning on Alija, it's a mixture of Meredith's spell plus his annoyance at her naivete. It was also a very stressful time for him.
At least, those are my impressions :lol:

Sex stuff: I agree :lol: But that would push it to 18+ and make a marketing/brand mess, so.... 17+ is the most I'll go in the future probably.
Women of Convenience/The Righteous Trio: You'll need to be on one path and then switch to the other by doing the opposite. For instance, if you're on the evil path, start being good (don't kill fairies, burn houses, etc.) If you can change your alignment enough before a certain point, you'll get an extra option. Choose a certain option, and you'll switch paths and get the ending. Obviously you won't want to max out your evil/good points before you start going down a path, or else it will be hard to switch over later. Just be evil or good enough :wink:

The 6 endings + 1000 legend points bonus:
This is a deleted scene. It was meant to be an ending if certain conditions were met, but we scrapped it.
No cheats :(

The game's been selling pretty well considering that there's been virtually no marketing. I'm planning to ramp up the promo once the update is released, as it will make the game appeal to more players and generally be more awesome :D
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Re: Zenith Chronicles Released! (Limited time sale!)

#22 Post by Taleweaver »

Blue Lemma wrote:Story stuff:
Taleweaver might be able to address this better
Yes, I am, but I wanted to wait until your comment :)

Minimal world building: We could have added a manual in which the entire world surrounding Zenith Chronicles is explained in detail, but there was hardly enough room in the script for scenes where the characters talk about everything they know. For example, the world's name being Zenith - how often do you talk about the fact you live on Earth? I had to include that fact somewhere in the dialogue, and logically so, and so it was with everything else. Maybe - maybe - we will release some sort of overview of the entire game world, but that's for Blue Lemma to decide.

The Changeling quest: As BL already mentioned, Dain, Alija and Lyssa don't know the full scope of the demon invasion by the time they decide to return the changeling to the fairy kingdom (they only learn about it when the fairies tell them). Also, don't forget that they witness some of the power Erek holds, which gives them all the more reason to take him someplace the demons won't be able to get him.

Dain's turn to evil: The first few scenes should make it clear that Dain doesn't start off as a hero. He's a sellsword, a mercenary fighting for money, and if you feel that he's a morally less than ambiguous figure, you can start killing civilians in his first mission and get an appropriate comment from him. He starts acting nasty towards Alija, yes, but this is because her naivety and innocence start interfering with his chosen new path. If you started playing Dain as a relentless destroyer, he probably felt the same way about Alija before, but he kept those thoughts to himself as a form of self-restraint. Meredith's spell removes these moral bonds he set himself, so he starts speaking out his mind, and Alija gets increasingly uncomfortable by that behavior. That's what the script is supposed to show, and if it didn't work out for you, sorry. Your milage may vary. :)
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Re: Zenith Chronicles Released! (Limited time sale!)

#23 Post by beliar »

After completing The Righteous Trio ending I believe I have found a continuity error:
While on the dark path I fought and defeated Lord Orowyn and after that even boasted about killing him to Lyssa. However if I decide to return to the light side, I fight Orowyn again at Beldalux and no one's surprised. No "Huh. How are you alive? I have just killed you mother****er." Plus Lyssa talks about Orowyn's betrayal, but he didn't side with demons in this path. I really hope this will be addressed in the update.
Another thing on the smaller scale is this. If I didn't show Lyssa my dragon form and decide to get changeling for myself, she never sees me in a dragon form, right? However if upon entering the cave I decide to follow the Destiny path, I am dropped in the Abode with Lyssa and upon seeing my dragon form she offers no different comment as if she has already seen it.
I think you got sloppy after the beginning. After all, at the beginning the characters offered different comments depending on the circumstances. For example, after the first mission you get different comments by both Dain and Orowyn depending on how many peasants you have killed. Such comments about the changes in the world disappear very quickly. A shame really, it would have livened the characters.

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Re: Zenith Chronicles Released! (Limited time sale!)

#24 Post by musical74 »

Here's my take of things...

Story: VERY strong point. I like how thngs are not always what they seem, how choices affect the outcome, very well done =)

Art: I have one complaint, but it's a very minor one: Meredith's eyes. Initially she's all one color but channgs to more human eyes slightly later, is that intentional? Other than that, things are good here!

Battles: autofire makes this MUCH easier! Although, the boss fights are still HARD, even on easy mode, taking 12 tries to defeat the demon because I have a hard time dodging his normal attacts plus his magic...UGH!

I think my main complaint (outside of boss difficulty) is there isn't a *start from beginning* and *continue* button, just the continue button. Character development is a bit lacking, but I actually don't mind that, there is enough to keep me interested, and that's all I need!
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Re: Zenith Chronicles Released! (Limited time sale!)

#25 Post by Blue Lemma »

beliar: Hm, I thought that was squared away, but I'll review the script again. Might be something to fix in the upcoming update :) Thanks for the heads-up!

musical74: Thanks :) Since a fair number of people have commented that difficulty is a bit much at times, the update will enable you to take more hits, as well as make some of the levels a bit easier.
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Re: Zenith Chronicles Released! (Limited time sale!)

#26 Post by musical74 »

Honestly, lowering the difficulty of two fights would be enough for me...
The demon fight in the human route and the faerie queen final fight for the demon route. The former because his inferno spell plus normal attack is very hard to avoid, and defeating the faerie queen's shield PLUS defeating her is very hard...

Meredith sure seems to have a thing for Dain, doesn't she? :wink:
One thing I do like is that you club "Mr arrogance" either way! Good stuff!
The biggest question I have is *who is the master storyteller?* =)
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Re: Zenith Chronicles Released! (Limited time sale!)

#27 Post by Blue Lemma »

Did you try staying near the bottom of the screen for the demon's fire attack? That makes it much easier to avoid since you have more time to see where the fireballs are going to fall. (just curious)
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Re: Zenith Chronicles Released! (Limited time sale!)

#28 Post by Taleweaver »

musical74 wrote:The biggest question I have is *who is the master storyteller?* =)
Why, it's the Chronicler, of course! There's nothing special about him or is there? to be known.
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Re: Zenith Chronicles Released! (Limited time sale!)

#29 Post by musical74 »

I hadn't - although you are right, it does make it easier...Fairy Queen Faedra is still a royal pain though...not to mention
beating the Dragon Queen!
(allies does help but still...)

Discovered that once you beat a bath, you get new opening pictures! :D

*Alija's Angels* -somehow I don't see Dain as an angel :P

(edited by Blue Lemma for possible spoilage ^^ )
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Re: Zenith Chronicles Released! (Limited time sale!)

#30 Post by Taleweaver »

musical74 wrote:*Alija's Angels* -somehow I don't see Dain as an angel :P
Well, he has wings, doesn't he?
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