Doppelganger (GXB,mystery,horror)+demo [on hold]

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azureXtwilight
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Re: Doppelganger:Dawn of the Inverted Souls(GXB)+demo+UPDATE

#406 Post by azureXtwilight »

Updating:

At last, Clifford's endings are done for! FINALLY!

Here's a quick lint report:

Code: Select all

Statistics:

The game contains 6934 screens of dialogue.
These screens contain a total of 67835 words,
for an average of 9.8 words per screen.
The game contains 36 menus.

Remember to set config.developer to False before releasing.

Lint is not a substitute for thorough testing. Remember to update Ren'Py
before releasing. New releases fix bugs and improve compatibility.
These screens contain a total of 67835 words

While the whole Fantasia: ROA contains 151,652 words and ROT contains 64,304 words

YAY?
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Lumen_Astrum
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Re: Doppelganger:Dawn of the Inverted Souls(GXB)+demo+UPDATE

#407 Post by Lumen_Astrum »

It seems you're not happy with Doppel being so long XD
Woah! I can never write something THAT long!
I bet Doppel's gonna be awesoooome~ <3
XD

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Re: Doppelganger:Dawn of the Inverted Souls(GXB)+demo+UPDATE

#408 Post by dstarsboy »

Your Art is getting really impressive, Azure, did you get a new tablet or something? Keep up the great work.
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azureXtwilight
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Re: Doppelganger:Dawn of the Inverted Souls(GXB)+demo+UPDATE

#409 Post by azureXtwilight »

Hello again, Kirroha has backed down from being proofreader because of her school and I'm in dire need of proofreader (but riviera will still be the editor , so I'll hand it to you after she edits...)

HOWEVER!

1. Don't dissappear, please (MOST IMPORTANT)
2. Please be good on your english, I don't want anything happens like ROA again, where there are still many grammar + spelling mistakes reported when the game is already released.
3. Don't spoil the script to anyone else.

That's is basically. I'll be contacting you if I see you are quite active and has quite good english :D

edit : oh wait, she will still showers me with ideas so she's still part of the team. But she can't proofread XD
Last edited by azureXtwilight on Thu Jul 21, 2011 7:43 am, edited 1 time in total.
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Coren
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Re: Doppelganger (GXB)+ demo (NEW PROOFREADER NEEDED)

#410 Post by Coren »

I haven't stepped down, I'm just saying I can't handle Co-Writing, Editing, proofreading and schoolwork all at once for the whole script. XD I've already gone through lots of make sure it's flawless after all.

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Lumen_Astrum
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Re: Doppelganger (GXB)+ demo (NEW PROOFREADER NEEDED)

#411 Post by Lumen_Astrum »

I can be the proofreader, since I'm pretty fluent in English.
Yet my one problem is that I'm a pretty slow proofreader /brick'd

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Re: Doppelganger (GXB)+ demo (NEW PROOFREADER NEEDED)

#412 Post by kkisaragi »

I've been silently stalking this thread for a while and I've finally summed up the courage to make an account here on Lemma and say something. >////<

I really like all your games, Azure! :D They're really fun! I've played RoT and RoA over and over again because they're so awesome. ^^ I'm looking forward to Doppelganger! I like the idea of a GxB mystery and since it's coming from you I'm sure it'll be great! :D
Sorry for such a lame post... I'm really bad at expressing myself when it comes to complimenting people. >.<

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azureXtwilight
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Re: Doppelganger (GXB)+ demo (NEW PROOFREADER NEEDED)

#413 Post by azureXtwilight »

Yay! Thank you!!! :D I'm doing my best because apparently the art and writing has improved since ROT~

*dies with happiness*

Also, anyone wanna help? Anyone...?

No one? ._.
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Re: Doppelganger (GXB)+ demo (NEW PROOFREADER NEEDED)

#414 Post by kkisaragi »

You're welcome! ^^ You really have improved, Azure! :)

I would help, but I'm going on vacation on August 1st and I'm not sure if I'll have access to the internet. I'd be back around two weeks from then so maybe I could help? ^^" I'm willing to, though.
Last edited by kkisaragi on Thu Jul 21, 2011 12:10 pm, edited 1 time in total.

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TakeOverWorld
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Re: Doppelganger (GXB)+ demo (NEW PROOFREADER NEEDED)

#415 Post by TakeOverWorld »

This game looks like it'll be good :)
I could proofread, if you like, I'm fluent in English and (if I say so myself) and quite good at picking up grammer and spelling mistakes.

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Re: Doppelganger (GXB)+ demo (NEW PROOFREADER NEEDED)

#416 Post by Cain0425 »

i like to help proofread i am fluent in english and i help you with your last game to

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azureXtwilight
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Re: Doppelganger (GXB)+ demo (NEW PROOFREADER NEEDED)

#417 Post by azureXtwilight »

Thanks everyone! I'll still be here and see whether you'll still be online until the main script & clifford's script has been edited :D
Might be in a few days/weeks.

After that, I'll PM those who are interested~

Here's a WIP of a CG that Lumen just sent me, ahaha XD
ScreenShot004.jpg
Colored by Lumen_Astrum

Like I said, there's a disable gore option which will make the CG actually blur or not showing the blood at all (still thinking which one is the best)
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Re: Doppelganger (GXB,mystery,horror)+demo (PROOFREADER NEED

#418 Post by Snowflower »

Weeeee English major at your service~
Proofreader?
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Re: Doppelganger (GXB,mystery,horror)+demo (PROOFREADER NEED

#419 Post by Cain0425 »

i think it would be more real if you do the actually blur and blood at same time but only CG where some one being killing some one or beating to death

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azureXtwilight
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Organization: Memento-Mori VNs, Team Sleepyhead
Location: Yogyakarta, Indonesia.
Contact:

Re: Doppelganger (GXB,mystery,horror)+demo (PROOFREADER NEED

#420 Post by azureXtwilight »

For those who applied, thanks! Please wait for the PM after Riviera edited!
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