The game now has five more endings. That may sound like a big deal, but actualy, it only had two endings before, and both of them were really bad ones. Now it gets slightly better. Ending 3 is another bad endings, the other endings are the first ones where the Supervisor's situation is actually resolved. But why are there four of them? And why are eight more endings coming?Lint wrote:The game contains 6,006 screens of dialogue.
These screens contain a total of 68,114 words,
for an average of 11.3 words per screen.
The game contains 41 menus.
Yup, you counted correctly. This game is going to have fifteen endings. A few endings are variations of others, but the last eight endings (the ones I need to write now) are going to be entirely original, and each of them is going to reveal another aspect of the story. So to understand everything about Bluetide, you're going to have to reach all of them.
Oh, and I lied. There aren't going to be fifteen endings.
There are going to be sixteen endings.