Testers Needed for MP3 problem.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- PyTom
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One thing is that I'm compiling smpeg (the mpeg decoder library) on an AMD platform (Sempron 3100+, IIRC). I'd be interested in finding out if the problem manifests on other P4s.
(And on other systems as well, please please test and let me know either way, along with a capsule snapshot of your computer.)
(And on other systems as well, please please test and let me know either way, along with a capsule snapshot of your computer.)
Last edited by PyTom on Sat Jul 29, 2006 7:41 am, edited 1 time in total.
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Couldn't reproduce this either ô_o... I went up to the "don't click" msg, then rolled back with the mouse wheel up to the beginning, then used CTRL to go through... and so on, more than 50 times. Nothing strange happened.
I'm running WinXP SP2 with a Soundblaster 512.
I remember now that I've had a few problems with my own game freezing when I tested it at work. I never put much thoughts into it since it only happened, what... twice ? and well, it's at work, so... eh ^^;;... *realizes he shouldn't keep such things to himself for so long*. Might not be related, but if it is, the main similarity I see is that, of course, the work computer has an on board sound card.
EDIT : I'm using an AMD, if that's any help (not sure for the work compy)
I'm running WinXP SP2 with a Soundblaster 512.
I remember now that I've had a few problems with my own game freezing when I tested it at work. I never put much thoughts into it since it only happened, what... twice ? and well, it's at work, so... eh ^^;;... *realizes he shouldn't keep such things to himself for so long*. Might not be related, but if it is, the main similarity I see is that, of course, the work computer has an on board sound card.
EDIT : I'm using an AMD, if that's any help (not sure for the work compy)
- PyTom
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I'd like to thank everyone who's participated in this test... and to remind everyone who hasn't to do so. I really need more input on this problem.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
Software > Drama • https://www.patreon.com/renpytom
Preliminary report, I tried it on 4 more computers, 2 of which crashed the game. I have the hardware specs and dxdiag logs of all of them, but all 4 had an onboard sound card. Of the 2 that worked, one had no sound drivers (predictable) and the other one was an older Pentium model (though it had the AC97 codecs I suspected to be the cause).
So it may be a combination of Pentium 4 and an onboard sound card. I'll have hopefully two more computers to test it on today. I'll send the specs to PyTom on Monday or so.
So it may be a combination of Pentium 4 and an onboard sound card. I'll have hopefully two more computers to test it on today. I'll send the specs to PyTom on Monday or so.
- PyTom
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Along with the specs, please send any sort of crashdump you get... I saw a site that discussed how to get something usable out of even the MS crashdumps.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
Software > Drama • https://www.patreon.com/renpytom
Umm, it's too late for the crashdumps, those WinXPs have them turned off (if by crashdumps you mean error reports), and I don't know how to switch them on again. I know there is a way, but I had no time. I'll find it and turn them on next time.
EDIT: Predictably, it works perfectly on the fifth computer, which is a P4, but it has Audigy.
EDIT: Predictably, it works perfectly on the fifth computer, which is a P4, but it has Audigy.
- PyTom
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- Posts: 16096
- Joined: Mon Feb 02, 2004 10:58 am
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- Location: Kings Park, NY
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I'll look for it to. Also, could you try varying the audio buffersize? You go to the command line, change into the directory containing console.exe, run the commandmikey wrote:Umm, it's too late for the crashdumps, those WinXPs have them turned off (if by crashdumps you mean error reports), and I don't know how to switch them on again. I know there is a way, but I had no time. I'll find it and turn them on next time.
EDIT: Predictably, it works perfectly on the fifth computer, which is a P4, but it has Audigy.
set RENPY_SOUND_BUFSIZE=512
and then run console.exe.
Also try buffer size 65536... it may be something specific to a particular buffer size. (I'm grasping at straws, of course.)
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
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