Animation critique please :)
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Re: Animation critique please :)
I was experimenting with other 'slaps'
in this version, I looked for a reference from a shoujo anime... O_O; it looks kinda weird
maybe this could work, I'll show a cg first showing that they're hugging and then this
in this version, I looked for a reference from a shoujo anime... O_O; it looks kinda weird
maybe this could work, I'll show a cg first showing that they're hugging and then this
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Re: Animation critique please :)
It's amazing srsly *sparkling eyes*
I tried to create animations once, epic fail xD
I tried to create animations once, epic fail xD
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Re: Animation critique please :)
Ever thought about doing the animation with ATL and Ren'Py?
That's where I would get interested in…
That's where I would get interested in…
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Re: Animation critique please :)
I don't know what ATL is *-*cosmo wrote:Ever thought about doing the animation with ATL and Ren'Py?
That's where I would get interested in…
and my basic Ren'Py knowledge is really rusty now...
It's been 3 years since the last time I used Ren'Py XD
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Re: Animation critique please :)
ah, cool!
ATL is a basic possibility to do animation with Ren'Py. The Wiki page is: http://www.renpy.org/wiki/atl but it starts with grammar So you maybe will get easier an idea if you start reading a little below the top.
I must say that I have currently problems with seeing your animation gif, as it comes through a proxy and the animation has been reduced to the first picture 'Will take a look at this hopefully later with a different Internet connection.
Well: I'm still new to Ren'Py, but I would love to do more animation stuff with it!! I'm currently thinking to enhance my project in that direction. And I am curious of what can be done!
ATL is a basic possibility to do animation with Ren'Py. The Wiki page is: http://www.renpy.org/wiki/atl but it starts with grammar So you maybe will get easier an idea if you start reading a little below the top.
I must say that I have currently problems with seeing your animation gif, as it comes through a proxy and the animation has been reduced to the first picture 'Will take a look at this hopefully later with a different Internet connection.
Well: I'm still new to Ren'Py, but I would love to do more animation stuff with it!! I'm currently thinking to enhance my project in that direction. And I am curious of what can be done!
Project: Wayang Kulit - A Shadow Play
Status: First demo version "Proof of Concept" of my first project is out.
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Re: Animation critique please :)
whoa, I didn't know animation is now possible in Ren'Py! XDcosmo wrote:ah, cool!
ATL is a basic possibility to do animation with Ren'Py. The Wiki page is: http://www.renpy.org/wiki/atl but it starts with grammar So you maybe will get easier an idea if you start reading a little below the top.
I must say that I have currently problems with seeing your animation gif, as it comes through a proxy and the animation has been reduced to the first picture 'Will take a look at this hopefully later with a different Internet connection.
Well: I'm still new to Ren'Py, but I would love to do more animation stuff with it!! I'm currently thinking to enhance my project in that direction. And I am curious of what can be done!
but I'm still hoping that one day, Ren'Py can read animated gifs or transparent videos as sprites >.<
It looks kinda... complicated *-*
I guess I'll still stick with the video cut scene... lol
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Re: Animation critique please :)
Heyyy, I like the second one better! :'D
The first one lacks proper pacing, staging, fluidity and follow-through. The second one uses limited animation but has good staging and timing. I think the second method would be more time efficient for a simple slap scene.
The first one lacks proper pacing, staging, fluidity and follow-through. The second one uses limited animation but has good staging and timing. I think the second method would be more time efficient for a simple slap scene.
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Re: Animation critique please :)
I'll just say: SECONDED.Heyyy, I like the second one better! :'D
The first one lacks proper pacing, staging, fluidity and follow-through. The second one uses limited animation but has good staging and timing. I think the second method would be more time efficient for a simple slap scene.
I can't explain it properly anyway, so I'll take the chance when someone say it ^^
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Re: Animation critique please :)
Wow, I really like this second version too! Totally different and with a lot less movement than the first but I think it's a very fitting style for a VN.
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Re: Animation critique please :)
Wanna make Viper style VN? ^_^
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Re: Animation critique please :)
ummm... what's that? o_o;LVUER wrote:Wanna make Viper style VN? ^_^
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Re: Animation critique please :)
oo looks like its getting better and better.sonone wrote:I was experimenting with other 'slaps'
in this version, I looked for a reference from a shoujo anime... O_O; it looks kinda weird
maybe this could work, I'll show a cg first showing that they're hugging and then this
Re: Animation critique please :)
I think the struggle was in the first pic. It was the first one that grasped my attention. It obviously said they were having a fight before I even noticed the likeness of the 2nd and 3rd one.
The color one doesn't emphasize he was slapped it's more of a jumping to the conclusion that he was because of both of their body postures.
The first pic caught my attention with the whole "oh my gosh" response.
But it looks like it depends what you want the response to be.
1 pic: A struggle, Quick slap
2 pic:Not much struggle with quick slap. Having the audience see his face to see what his reaction is.
But the newest is missing the struggle and fluidity of motion when she slapped him. It's like slapping a controlled person. Someone who's noticed they were slapped but controlling their response or doesn't care that they were slapped.
The color one doesn't emphasize he was slapped it's more of a jumping to the conclusion that he was because of both of their body postures.
The first pic caught my attention with the whole "oh my gosh" response.
But it looks like it depends what you want the response to be.
1 pic: A struggle, Quick slap
2 pic:Not much struggle with quick slap. Having the audience see his face to see what his reaction is.
But the newest is missing the struggle and fluidity of motion when she slapped him. It's like slapping a controlled person. Someone who's noticed they were slapped but controlling their response or doesn't care that they were slapped.
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