ok.. seems that my cabal of wannabe game designers have come to the decision that Torque (the engine used in "TRIBES 2") is too dated for what we want to do with it..
so as of sunday, Jul 18 2004, we have scrapped the usage of torque and have begun writing our own engine..
not to worry..
building an engine wont be THAT big a hassle...
at least for my friend whos doing the code-slinging...
whats really stopping us now is the lack of models and concept art...