4:3 or 16:9
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Re: 4:3 or 16:9
Either aspect ratio is fine to me, with the caveat that if you go with a 4:3 aspect ratio, please, please make sure that it looks reasonable when you toggle to fullscreen on a widescreen monitor. This means that when you fullscreen on widescreen, instead of stretching the image in a headache-inducing way, the game adds black bars to the left and right.
It's a simple feature that really makes the experience better for those of us with widescreen monitors.
It's a simple feature that really makes the experience better for those of us with widescreen monitors.
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Re: 4:3 or 16:9
But video cards can do that themselves nowadays! You just need to set "Save proportions" in preferences and there it is - every 4:3 game will have black bars on the left and right.Thelo wrote:Either aspect ratio is fine to me, with the caveat that if you go with a 4:3 aspect ratio, please, please make sure that it looks reasonable when you toggle to fullscreen on a widescreen monitor. This means that when you fullscreen on widescreen, instead of stretching the image in a headache-inducing way, the game adds black bars to the left and right.
It's a simple feature that really makes the experience better for those of us with widescreen monitors.
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Re: 4:3 or 16:9
The problem with 4:3, keep in mind, is that a lot of monitors don't support fullscreen scaling.
I'm a bit stuck myself. I'll probably build it for 16:9 but then have a version that's just 4:3. I'll keep the sides mostly clear, and just resize the text box and background.
I'm a bit stuck myself. I'll probably build it for 16:9 but then have a version that's just 4:3. I'll keep the sides mostly clear, and just resize the text box and background.
Re: 4:3 or 16:9
Graphics cards do the scaling, not the monitor. And even if you disable the graphics card's scaling, I've never heard of a monitor that didn't support fullscreen scaling...Dollywitch wrote:The problem with 4:3, keep in mind, is that a lot of monitors don't support fullscreen scaling.
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Re: 4:3 or 16:9
No, graphics cards don't always scale properly. Mine didn't do it with my old monitor. You need a digital connection too, and even then it doesn't always work. Scaling in general is a bit of a night mare. My ASUS monitor I just got has proper 4:3 aspect ratio scaling, which is handy.
Re: 4:3 or 16:9
Are you using a Matrox card or something? Nvidia, AMD and Intel all have a scaling setting. Having a digital/analog connection changes nothing.Dollywitch wrote:No, graphics cards don't always scale properly. Mine didn't do it with my old monitor. You need a digital connection too, and even then it doesn't always work. Scaling in general is a bit of a night mare. My ASUS monitor I just got has proper 4:3 aspect ratio scaling, which is handy.
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Re: 4:3 or 16:9
No, the ATI one only works on a digital connection. The nVidia one on my laptop also works badly, you have to constantly set it to an "Incorrect resolution for it to work.AxemRed wrote:Are you using a Matrox card or something? Nvidia, AMD and Intel all have a scaling setting. Having a digital/analog connection changes nothing.Dollywitch wrote:No, graphics cards don't always scale properly. Mine didn't do it with my old monitor. You need a digital connection too, and even then it doesn't always work. Scaling in general is a bit of a night mare. My ASUS monitor I just got has proper 4:3 aspect ratio scaling, which is handy.
Re: 4:3 or 16:9
I get scaling problem with my nvidia...
1080p!
1080p!
Re: 4:3 or 16:9
Forget about trying it... Common nvidia cards don't even support 720p scaling, you need something beyond expensive to support that kind of scaling.Pancake wrote:I get scaling problem with my nvidia...
1080p!
I learned that the hard way, my new monitor was useless for old games that required scaling... :/
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Re: 4:3 or 16:9
It isn't the cards, it's the monitors. LCD monitors can only display their native resolution clearly. Anything else becomes blurry - though the degree of blurriness depends on how much scaling is occurring. If you were using a CRT monitor you would find your card is scaling graphics perfectly.LeandroP wrote:Forget about trying it... Common nvidia cards don't even support 720p scaling, you need something beyond expensive to support that kind of scaling.Pancake wrote:I get scaling problem with my nvidia...
1080p!
I learned that the hard way, my new monitor was useless for old games that required scaling... :/
Since most monitors are LCD now, that's a problem. It is also why most professional games let you pick your own resolution, so you can match the native resolution your monitor is supposed to display at.
Re: 4:3 or 16:9
Actually, in my notebook (ATI Raedon) works perfectly. Maybe a conflict or incompatibility? I don't know *shrug*LateWhiteRabbit wrote:It isn't the cards, it's the monitors. LCD monitors can only display their native resolution clearly. Anything else becomes blurry - though the degree of blurriness depends on how much scaling is occurring. If you were using a CRT monitor you would find your card is scaling graphics perfectly.LeandroP wrote:Forget about trying it... Common nvidia cards don't even support 720p scaling, you need something beyond expensive to support that kind of scaling.Pancake wrote:I get scaling problem with my nvidia...
1080p!
I learned that the hard way, my new monitor was useless for old games that required scaling... :/
Since most monitors are LCD now, that's a problem. It is also why most professional games let you pick your own resolution, so you can match the native resolution your monitor is supposed to display at.
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Re: 4:3 or 16:9
hmm.. Noone prefer 16:10? It looks more natural than 16:9 for me. and I heard the human's view aspect is close to 16:10 more than 16:9.
Re: 4:3 or 16:9
16:10 is a dying resolution. Notice all the iMacs and notebooks are now 16:9nyaatrap wrote:hmm.. Noone prefer 16:10? It looks more natural than 16:9 for me. and I heard the human's view aspect is close to 16:10 more than 16:9.
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Re: 4:3 or 16:9
I like it better too, but I couldn't find a 16:10 monitor that fit my needs for a decent price sadly(none had HDMI).nyaatrap wrote:hmm.. Noone prefer 16:10? It looks more natural than 16:9 for me. and I heard the human's view aspect is close to 16:10 more than 16:9.
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Re: 4:3 or 16:9
Even though I have a standard, square monitor, I like 16:9 visual novels. The two black lines at the top and bottom of the screen give cinematic effect~ (in my opinion only)~
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