Main Character Side Image: How to Code This?

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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Obscura
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Main Character Side Image: How to Code This?

#1 Post by Obscura »

Looking at the threads at making side images has me somewhat confused.

I want side images for my main character (Mark). I've been able to do this by putting this in script.rpy:

Code: Select all

define m = Character("Mark", image="mark")
image side mark normal = "mark_side_normal.png"
image side mark happy = "mark_side_happy.png."
These side images will only show up when Mark speaks.
Note: There is no corresponding image on the main screen (to avoid redundancy.)

To accomodate room for the side image, I've changed this in options.rpy:

Code: Select all

style.window.left_padding = 20
to

Code: Select all

style.window.left_padding = 150
The problem is I don't want that padding when other characters are speaking or during normal narration. The other characters will not have a side image so the big empty space looks awkward.

How can I code my game so the padding returns to normal when other characters are speaking? Or in other words, how do I have specialized window padding that occurs only when the main character speaks?

Thanks. Any advice appreciated.
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Re: Main Character Side Image: How to Code This?

#2 Post by Obscura »

All righty...I think this is what I'm supposed to do:
http://www.renpy.org/wiki/renpy/doc/FAQ ... y_speak.3F

I have to put init: right above this, and then use "eside" or whatever I've labeled this action every time I want to use the side image.

As you can see, I don't know crap about programming!
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Re: Main Character Side Image: How to Code This?

#3 Post by Raindrops »

If you just want the padding to appear for the main character, in the part where you're defining the character put something like this:

Code: Select all

define m = Character("Mark", image="mark", window_left_padding=150)
Just adjust the number after the window_left_padding to your needs :)
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Re: Main Character Side Image: How to Code This?

#4 Post by Obscura »

Raindrops wrote:If you just want the padding to appear for the main character, in the part where you're defining the character put something like this:

Code: Select all

define m = Character("Mark", image="mark", window_left_padding=150)
Just adjust the number after the window_left_padding to your needs :)
Oh my gosh Raindrops, thanks! I guess that was simpler than I assumed it owuld be. :roll:

Just so I get this straight, when I use the code above, what am I telling Renpy to do? Is it this?--->

1) That every time I use the letter 'm', that I want it to put up the text 'Mark' in the dialogue box
2) use any images associated with the word 'mark' in the dialogue box
3) and put the left padding on the window at 150

Is this right?

Do I define the images like this?

image side mark normal = "mark_side_normal.png"

and call them up like this?

m normal "I am so confused!!!" or like this?
m side normal "I am so confused!!!"

I am getting error messages either way. :cry:
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Re: Main Character Side Image: How to Code This?

#5 Post by sciencewarrior »

It should be the first one. What's the error message?
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Re: Main Character Side Image: How to Code This?

#6 Post by Obscura »

OMG, I left a '.' after the '.png.'

I only realized this after pulling my hair out. Thanks for your help!

I'm going to go back and bang my head against my desk some more.
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