Pictured: Not our protagonist, but a concept of a main character of ours, Julian.
We're a group developing The Legacy Project (working title), a Space Opera Visual Novel. We've been together since mid January, and since then we've hammered out a plot, some music, some character concepts, scriptwriting and we're edging our way out of preproduction as we speak.
So, what is the Legacy Project about? It's the story of a crew embarking on a mission of discovery, with our protagonist Simon playing the role of the executive officer on board. The mission he and his crew are assigned to do is investigate a previously overlooked planet, based on a rather peculiar drone report. I'd really not like to give away much more than that, but if you are interested, we have a very slightly more significant plot included in this blog post.
This is usually the portion where I outline the full character casting. For us at 4am, it's been planned to reveal our characters one by one. Sure, we throw out concepts of unreleased characters here and there, but we don't describe them. So I'll keep hush hush, but I will say that we've just revealed our first character on the blog. I'll also say that we do indeed have the entire main cast already decided, and their backstories fleshed out. And I will come back here and update the thread when we have new characters announced -- and even better still, every time I come back, I'll post some new concept art for you.
So, why am I here? Well, we'd love for you to support our project. I know I can speak for myself at least when I say this has become much, much more than a hobby for me -- It's actually starting to encroach on my real job. We've all grown very attached to this baby of ours and we'd love to share a little bit of that attachment with you guys. We're at 4amgames.net and there you can find our DevBlog, our Forums and our Twitter, as well as our IRC channel information.
Thanks for reading.