Tiny World Cardgame [LudumDare]

Finished games are posted here, once they've been tested and are ready for wide release.
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SusanTheCat
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Tiny World Cardgame [LudumDare]

#1 Post by SusanTheCat » Sun Apr 22, 2012 9:12 pm

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Play a card game against the computer. The goal is to build 5 points worth of buildings. Use your Warriors and Spies to thwart your opponent!

This game was created in 48 hours - including artwork and music!

Customize your deck
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Tutorial
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Game play
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Windows: http://www.thecatsweb.com/games/Tiny%20World-win32.zip
Mac: http://www.thecatsweb.com/games/Tiny%20World-mac.zip
Linux: http://www.thecatsweb.com/games/Tiny%20 ... 86.tar.bz2
All: http://www.thecatsweb.com/games/Tiny%20World-all.zip

Source: http://www.thecatsweb.com/games/Tiny%20World.zip

You Tube videos:

Me Winning:
http://youtu.be/6pLpTCh0qvA

Me Losing:
http://youtu.be/Vl2Uzpy6n5E

Susan
" It's not at all important to get it right the first time. It's vitally important to get it right the last time. "
— Andrew Hunt and David Thomas

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Re: Tiny World Cardgame [LudumDare]

#2 Post by Obscura » Mon Apr 23, 2012 12:26 am

Wow, impressive for making this in a weekend!!! Congrats for beating Ludum Dare!

I like the background music!

I kinda wish all my cards were spread out and more visible, though its a minor complaint.

I'm getting ready to get my butt kicked...maybe I shouldn't have had two glasses of Zin before attempting this?! Reminds me very much of Catan, which I am totally addicted to.
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KimiYoriBaka
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Re: Tiny World Cardgame [LudumDare]

#3 Post by KimiYoriBaka » Mon Apr 23, 2012 6:43 pm

this game is pretty impressive for how short a time it was made in. the system itself works well.

that said, 10 cards for the minimum deck size is a mistake that no experienced card game player would've made. 30 would've been better as it would require the player to use a more balanced strategy.

there's two main problems:
1. the game throws an error if both the deck and discard are empty (which is inevitable with a 10 card deck and highly likely at 11)

2. the best possible deck is too easy to figure out and is made by just spamming one type of card

(best possible deck and I can explain very precisely why:
5 builders, 5 crystals, 2 keeps. guaranteed 4th turn win, with a possible win 3rd turn.

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SusanTheCat
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Re: Tiny World Cardgame [LudumDare]

#4 Post by SusanTheCat » Tue Apr 24, 2012 10:26 am

@KimiYoriBaka:

Thanks! I think you are right about 30 being a better number than 10. The game is in stasis for the next 20 days until the judging is over, but after that I will change the min deck.

Also, thank you for letting me know about the errors, I can fix those right away.

Other things I will change:
- space out the hand to make it easier to see
- have a discard whole hand option
- have a human vs human option
- have a computer vs computer option

Eventually I wan to add
- more AIs to play against (Using KimiYoriBaka's Deck :lol: Mwa ha ha ha !)
- create a story around the game

Susan
" It's not at all important to get it right the first time. It's vitally important to get it right the last time. "
— Andrew Hunt and David Thomas

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SusanTheCat
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Re: Tiny World Cardgame [LudumDare]

#5 Post by SusanTheCat » Sat Apr 28, 2012 10:10 pm

My game was mentioned in a review:

http://www.ludumdare.com/compo/2012/04/ ... shed-love/
Tiny World Cardgame — Card games are something we don’t often see in LD, which makes this game already worthy a look. It also features an awesome and very professional looking tutorial, and the ability to assemble your own deck. The rules for the card game itself are pretty simple, but allow for a lot of variation.

SQUEEEEE!

Susan
" It's not at all important to get it right the first time. It's vitally important to get it right the last time. "
— Andrew Hunt and David Thomas

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