For example here's a bit of code from Touhou Mecha, which pans across a CG, shakes the screen and makes a white flash once a second... at the same time!
Code: Select all
#Pan the CG
scene cg onbashira with quick_flash:
pos (-500, -20)
pause 0.2
easein 3 pos (-50, -20)
#A solid white background that fades in and out. I use an image larger than 800x600 so that the edges don't show when the screen shakes.
show solid white shaker:
alpha 0.3
pause 0.2
linear 0.8 alpha 0
alpha 0.3
pause 0.2
linear 0.8 alpha 0
alpha 0.3
pause 0.2
linear 0.8 alpha 0
#Shake the screen
with Shake((0, 0, 0, 0), 3, dist=5)
Either way I think you do real nice frame-by-frame animation, I do appreciate little details like that. I'll let you make the call on time versus visual quality.