Gallery buttons

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Keinart
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Gallery buttons

#1 Post by Keinart »

Ok I'm pretty much stupid and I can't really get the code from http://www.renpy.org/doc/html/rooms.html so let me ask a few questions.
With this method your are supposed to add buttons with images and then you only need to put those buttons in the gallery screen menu, am I right?

So, for example for the first button they use as example:

Code: Select all

    g.button("dawn")
    g.image("dawn1")
    g.unlock("dawn1")
It's as easy as change "dawn1" in g.image for the image do you want to display, and for unlock exactly the same, actually you can even use g.unlock_image that is the same. Is this correct?

So after this, we have the following in the screen:

Code: Select all

        add g.make_button("dawn", "gal-dawn.png", xalign=0.5, yalign=0.5)
For the "gal-dawn.png" I only need to change it for a picture of the button itself, but I don't see any code to click on the button so the full picture I added before will be displayed. The gallery menu works perfect for me but there's no command to click on the image and display the full picture. Am I missing something?

Thanks for reading, I know this is probably something really easy but I'm really bad with the code lol

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Keinart
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Re: Gallery buttons

#2 Post by Keinart »

Seems I didn't it explain well at all :lol:

I just want to know how the make_button ( http://www.renpy.org/doc/html/rooms.htm ... ake_button ) works, because I cant show any images with it and it's driving me crazy.

Thanks

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Alex
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Re: Gallery buttons

#3 Post by Alex »

Do you have any error message? 'Cause <add g.make_button("dawn", "gal-dawn.png", xalign=0.5, yalign=0.5)> should show a button that will show you image named "dawn1" (as you defined it <g.image("dawn1")>). Also, do you have <image dawn1 = "imagename.png"> in your init block?

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eesy
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Re: Gallery buttons

#4 Post by eesy »

I'm epic noob!

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Keinart
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Re: Gallery buttons

#5 Post by Keinart »

Alex wrote:Do you have any error message? 'Cause <add g.make_button("dawn", "gal-dawn.png", xalign=0.5, yalign=0.5)> should show a button that will show you image named "dawn1" (as you defined it <g.image("dawn1")>). Also, do you have <image dawn1 = "imagename.png"> in your init block?
I completely forgot about the image in the the init block!!!!!

That was SO stupid for me. Thank you very much for your help, now it works :D

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kukiko-tan
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Re: Gallery buttons

#6 Post by kukiko-tan »

Excuse me, what does init block mean? :oops:
I'm having the same problem .

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Alex
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Re: Gallery buttons

#7 Post by Alex »

You can read about it here - http://www.renpy.org/wiki/renpy/doc/tut ... _Structure
But it's better to begin from the beggining - http://www.renpy.org/wiki/renpy/doc/tut ... b_Tutorial

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kukiko-tan
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Re: Gallery buttons

#8 Post by kukiko-tan »

Thank you very much ~!

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