desulishor wrote:Hmm... I can see where you're going with the title (or hopefully not completely.) Still, it seems like a story I'd love to play through, ever since EF, I've had an obsession with 'broken' and disabled characters. It just makes the romance that much more gripping.
Plus, a game that treats love as a story, rather than a mechanic or choices is already a great game in my book. (Wait, where is my book again...)
Either way, hope it goes somewhere, would love to help too.
Some initial advice: write choices that actually feel like something, and please, write different developments depending on who you play as. Reading the thoughts of both characters does show you new things, but still, knowing certain events by before hand would still ruin much of the experience, I think.
oh, and do get it proofread. While this much is a given, I can already see a few misses in the opening post, so just to remind you.
I appreciate the advice. And yes, I will probably have someone running through the story looking for mistakes (my friends are complete grammar nazis) if ever.
I'll probably re-edit the opening with a new list of things I need help with. Please check it out if you have time.
I may be scrapping the idea of being able to play both POVs. I'm trying to make it work but there's still a possibility...