Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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- Joined: Thu Jan 03, 2013 1:57 pm
Hey everyone~ I hope to be able to use this topic mostly to get answers on terms of coding for something I been thinking about~ (since I do like to learn a bit more about coding of the engine~)
I read about those imagemap thingies earlier but it kind of confused me~ Basically the idea was that during a certain scene you get a event cg/picture showing the two protagonists of a story and a button beneath them (on the picture) instead of a regular menu to make your choice~
is such a thing possible, and if it is would anyone be so kind to help teach me how to master that? ^^
Update: edited the title of the topic~ seems using
config.keymap['game_menu'] = [ 'K_ESCAPE', 'joy_menu' ],
config.keymap['hide_windows'] = [ 'mouseup_2', 'h', 'joy_hide', 'mouseup_3' ],
did the job for hiding the text etc~ so only need to learn how to do those imagemap thingies~ *nod nod*
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You can easily make that by putting the CG as the background of a screen, and then adding the two buttons that jump to different labels. Then call the screen and voila, decision box.
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